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Post by redsisco on Jun 8, 2018 22:27:05 GMT
Hi, there. You've never met me before, because this is my first post. Formalities are thrown to the sidelines, so let's begin. I, as a noob programmer, have designed a bar of energy for a game, which, when viewed in explorer, looks like this. "Text" is the image that displays the word Mana, "Bar" is the image that is the box around the meter, and "BarUnit" is the meter itself. In StarterPlayerScripts, I have a LocalScript (yes, I understand it has a lot of hard-coding) that messes around with these IntValues. Now, back to the ScreenGui from earlier, the LocalScript there looks like this. My goal is to make BarUnit expand in size horizontally so that it gradually fills the meter up, but doesn't exceed UDim2.new(0,117,0,30). What am I doing wrong? Why is it wrong? What can I do to make it correct?
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Post by redsisco on Jun 8, 2018 22:27:53 GMT
Aaand I put this in the wrong section. Great start.
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Post by Josh on Jun 9, 2018 12:36:46 GMT
Hiya, we don't use this forum anymore unfortunately. If you're still looking for help, check out our Discord server at discord.scripterscf.com
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